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Mesh Simplification Pipeline for a 3D-Scan-to-Web Tool

FreeVerified credential4 weeksAdvanced

Overview

What this challenge is about.

Implement quadric-error-metric (QEM) mesh simplification with UV-attribute preservation: per-vertex 4x4 error quadrics that include a position term and a UV-distortion term, edge-collapse priority queue, boundary preservation. Run on 10 representative scans (provided as .obj, ranging 8M-22M triangles). Validate by side-by-side render comparison at 3 viewing distances. Wrap in a CLI tool with --target-triangles flag. Deliver source, the 10 simplified .obj outputs, render-comparison report, and a 6-page methodology document.

CredentialBlockchain-anchored
ShareableLinkedIn-ready
LanguageEnglish
PaceSelf-paced

The Brief

What you'll do, and what you'll demonstrate.

Build a UV-preserving QEM mesh simplification pipeline that reduces 14M-triangle scans to under 1.5M without visible loss on 10 representative inputs.

Earning criteria — what you'll demonstrate

  • Implement quadric-error-metric mesh simplification end-to-end
  • Preserve UV attributes through edge collapses without seam tearing
  • Validate geometry-processing pipelines with objective visual comparison
  • Build a production-style CLI tool for a real ingest pipeline

Program Fit

Where this fits in your program.

Sharpens the same skills your degree expects you to demonstrate.

Skills

Skills you'll demonstrate.

Each one shows up on your verified credential.

Careers

Roles this prepares you for.

Real titles. Real skill bridges. Pick the one closest to your trajectory.

Career mappings coming soon.

One more thing

You can put a credential on your CV by Friday.

Mesh Simplification Pipeline for a 3D-Scan-to-Web Tool | Ewance Challenge