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Cloth Simulation for an Online Fashion Retailer

FreeVerified credential4 weeksAdvanced

Overview

What this challenge is about.

Implement a PBD cloth solver: triangulated cloth mesh, distance and bending constraints, gravity, simple wind force, and sphere collision against a mannequin. Use 4 substeps per frame and 8 constraint iterations per substep. Wrap in a Three.js viewer with controls for wind strength and mannequin pose. Tune simulation parameters for 5 example garments with the in-house artist (provided as glTF). Hit 30fps on a mid-range laptop GPU (Intel Iris Xe). Deliver source, 5 tuned scenes, a 4-page artist-handoff document explaining each parameter, and screen recordings of the 5 garments.

CredentialBlockchain-anchored
ShareableLinkedIn-ready
LanguageEnglish
PaceSelf-paced

The Brief

What you'll do, and what you'll demonstrate.

Build a real-time PBD cloth simulator integrated into a Three.js showroom that demos 5 tuned garments at 30fps on mid-range hardware.

Earning criteria — what you'll demonstrate

  • Implement position-based dynamics for cloth simulation
  • Tune simulation parameters with a non-engineer artist
  • Hit a frame-rate budget on mid-range hardware
  • Communicate simulation parameters for artist handoff

Program Fit

Where this fits in your program.

Sharpens the same skills your degree expects you to demonstrate.

Skills

Skills you'll demonstrate.

Each one shows up on your verified credential.

Careers

Roles this prepares you for.

Real titles. Real skill bridges. Pick the one closest to your trajectory.

Career mappings coming soon.

One more thing

You can put a credential on your CV by Friday.

Cloth Simulation for an Online Fashion Retailer | Ewance Challenge